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1. Stable, growing, need PvP and Industrialists - in Alliance and Corporation Recruitment Center [original thread]
Edited by: Vher Vixxen on 15/08/2011 20:24:07 Most corps fail due to poor management. Our corporation is stable and will continue to grow, run by a real life CEO who wants members to enjoy the game and become ISK wealthy. Freedom but disciplin...
- by Vher Vixxen - at 2011.08.15 20:21:00
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2. DEAR CCP - in Issues, Workarounds & Localization [original thread]
Originally by: Cerysse D'nari Originally by: C'Thryl It's for mature, intelligent folks, who want a challenge, who desire to use their intellect, exercise strategy, tactics, planning, and thinking ability. You don't spend much...
- by Vher Vixxen - at 2011.07.15 22:20:00
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3. DEAR CCP - in Issues, Workarounds & Localization [original thread]
I guess they can, but before it went down, my Overview disappeared as well as other windows. It might be fun trying to play the game like you are blind and deaf, but I do prefer to have an Overview. I understand what they are trying to do and tha...
- by Vher Vixxen - at 2011.07.15 16:16:00
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4. HUD Incursion Bug - in Issues, Workarounds & Localization [original thread]
Since Incarna, I have been travelling at Warp Speed and my HUD shows I am going 0.0 meters per second, not always, but more than 50% of the time. I am also in station, docked, and my HUD shows me travelling like a bat out of hell.
- by Vher Vixxen - at 2011.07.15 16:01:00
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5. New Dev Blog: Incarna. Welcome to Your Future - in EVE Information Portal [original thread]
Originally by: Admiral Brown And let me just say one more time...DAM IM EXCITED ABOUT INCARNA. You know what excited me? After complaining for two years that the contract interface was so bad as to be nearly useless (unless you liked...
- by Vher Vixxen - at 2011.06.21 20:34:00
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6. Level 2 Missions and Frigates - in Missions & Complexes [original thread]
Originally by: End Yo What am I supposed to be doing here? You are supposed to be having fun. Unlike other games, EVE will only be fun if you have a certain level of intelligence (you likely do--many don't) and the desire to LEARN....
- by Vher Vixxen - at 2011.06.17 00:55:00
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7. Hauling prices - in Science and Industry [original thread]
Originally by: Eslatre Mares What is the average price for transporting goods in high sec? In jumps, m3 or both. Wide ranging, all over the board. I put out 10 contracts the other day, all under 120 m3 so any frigate could do it, and I...
- by Vher Vixxen - at 2011.06.07 14:09:00
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8. Export feature in "My Orders" not functional - in Player Features and Ideas Discussion [original thread]
bump to get an answer
- by Vher Vixxen - at 2011.06.05 01:50:00
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9. Export feature in "My Orders" not functional - in Player Features and Ideas Discussion [original thread]
Edited by: Vher Vixxen on 03/06/2011 17:00:54 I have used the download market transactions tool in out-of-game "My Character" @ eveonline and it is very helpful. For some reason, I overlooked the export button in "My Orders" and thought, WOW,...
- by Vher Vixxen - at 2011.06.03 17:00:00
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10. Blockade Runner/Smuggler as a Career? - in Science and Industry [original thread]
Originally by: Ghoest I make a living as a smuggler. Im guessing you wont enjoy it if you ever figure out how to make it profitable. Been playing for just a couple years (first 6 months unproductive) but have made about $25 billion ...
- by Vher Vixxen - at 2011.05.31 00:40:00
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11. Remote market order modification problem - in Issues, Workarounds & Localization [original thread]
Originally by: CCP Stillman The fix for this is scheduled for Incursion 1.1.2. Thanks for your patience and understanding, Stillman Thank you! I will not have to renew my ulcer meds now.
- by Vher Vixxen - at 2011.01.24 21:06:00
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12. Carebear Ideas - in Player Features and Ideas Discussion [original thread]
The idea behing this game is player interaction . We don't need space whales.
- by Vher Vixxen - at 2010.09.12 13:41:00
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13. Autopilot: optimize waypoints - in Player Features and Ideas Discussion [original thread]
It is more than 10 systems, not 12. What I do is maximize at 10, optimize, then add more systems up to 10 as a few are cleared off. True, you can't set 25 systems and forget about it, but then again, you can't forget about anyway as you still n...
- by Vher Vixxen - at 2010.09.12 13:37:00
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14. Common Sense Sorting in Contracts - in Player Features and Ideas Discussion [original thread]
If you hit the drop down "show more items", there is a text box to enter "item type exact". That may help in your example, of course, "exact" being the key. Nevertheless, the query for contracts is very clunky and again, why in the world did they...
- by Vher Vixxen - at 2010.09.06 23:03:00
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15. Common Sense Sorting in Contracts - in Player Features and Ideas Discussion [original thread]
I forgot a fourth important attribute -- is it hi-sec, low-sec or null 0.0? If I want to do some gun running into low-sec, e.g., I would love to see just destination from or to low-sec. If I am a new player and I want a courier contract but only ...
- by Vher Vixxen - at 2010.09.06 21:58:00
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16. Common Sense Sorting in Contracts - in Player Features and Ideas Discussion [original thread]
To clarify further, players will be served well by being able to drill down by sorting multiple attributes: -by m3, and/or -by collateral and/or -by number of jumps away We should be able to sort all three at the same time (not just individually...
- by Vher Vixxen - at 2010.09.06 21:52:00
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17. Common Sense Sorting in Contracts - in Player Features and Ideas Discussion [original thread]
If I am in a frigate with 120 m3, why do I have to sift through tons of contracts that you need a freighter to complete? If I am in a freighter looking for heavy loads, why do I have to sift through tons of contracts that do not interest me since...
- by Vher Vixxen - at 2010.09.06 20:58:00
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18. Theoretically, Could the EVE Economy Crash? - in Market Discussions [original thread]
C3L35714L 1MP4C7, you are describing the opposite of a crash. What you are describing is inflation. Even then, if the prices went up so they are "unaffordable" to what one sees now, if it is across the board, then (nearly) all mods and ships would...
- by Vher Vixxen - at 2010.06.02 00:09:00
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19. Remote buy order unchangeable - in Market Discussions [original thread]
The daytrading skill is messed up also. I can't modify orders within my skill's jump range. If you are seeing problems related to visibilty and procurement, you can add a daytrading bug also.
- by Vher Vixxen - at 2009.12.02 10:05:00
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20. Modification of order range function bug - in Market Discussions [original thread]
Thanks Estel. With all the testers, both in-house at CCP and any beta testers, how do such prominent, obvious and common situations have bugs? A bug like this is not some quirky little seldom used feature, this is in-your-face, common and discove...
- by Vher Vixxen - at 2009.12.02 10:00:00
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